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Bone by Jeff Smith

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Years ago I bought an issue of Bone. I had no idea what it was, I just knew it looked really cool. The problem was, I never read it. Oh the missed joys I could have had…

Bone is like a magical gem hidden in a deceptively simple-looking cave. So simple-looking, in fact, that I think I mistook it for childish at first. (It doesn’t help that it can be found in the Young Adult section of bookstores.) I don’t think I’ve ever been more pleasantly surprised.

From the outset, Bone is about three simply drawn characters called Bones (from Boneville, of course) who have been run out of town because of the hair-brained scheme of Phoney Bone. He and his two cousins Fone Bone and Smiley Bone embark on a crazy journey through an uncharted desert… Then the locusts come, and the story is off and running. They’re separated and in a world populated by humans, talking animals, monstrous rat creatures, legends of secret societies, dragons and prophecies of great evil vowing revenge!

Whether you get the volumes or the complete tome, you will read it quickly. Every page is humorous and a mini-cliffhanger. It keeps you turning the pages and barely lets you set it down before you’re curious what’s to come next. Jeff Smith is someone that I want to emulate for years to come. As a creator, the book showed me that you could write a story that was engaging on every page, had a punchline on every page and it didn’t grow old. As a reader, it was great laughing on nearly every page, and at the least smiling. Smith has a command of the timing, pace and placement of his pages that is very enjoyable for a reader.

The art is fantastic too. Smith’s style seems very simplistic, but at the same time, perfectly detailed. It’s somewhat hard to explain exactly, but what it boils down to is that you have a great sense of the depth of the scene, the landscape, and the tone of the story without ever losing focus of what’s most important in every scene. He’s got a way of making the characters stand out from the backgrounds that doesn’t rely on colors, but just with simple linework. Now, all this talk of simplicity is not to say that he isn’t amazing at the details. He saves them for the things that need them most. Humans, for instance, are more detailed than the Bones, and older people are highly detailed with every crease and wrinkle carefully placed.

This whole thing was like a paradise of great storytelling, fantastic (in every sense of the word) art, and every page was a learning experience on how to be better at comics overall. I can’t wait to do my review of his graphic novel series, RASL!

Since there are 9 books total for this story, I’ve made the link below a little different. There are tons of ways to get this book: Complete collection, separate books, and the complete and colored collection! For this review, I read the complete one-volume version in black and white.

Buy Bone!

 

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Father and Son: A Lesson in Storytelling

I’d like to start out by saying that this is not a movie review. In this post, I will wind up reviewing this movie, but my primary concern is talk about storytelling for all of the storytellers out there (**potential for spoilers**). I watched A Good Day to Die Hard last night, and as I took in the explosions and the gun fire and the story, I wound up with a question that kept popping into my head…

“Why don’t I like this?”

What’s not to like, right? It’s John McClane doing what he does best… killing bad guys. The Die Hard franchise is among my favorites. It’s up there with all of the Terminator movies and all four Alien films. I have a lot of grace for franchises that I love. Terminator 3: Rise of the Machines, anyone? Alien 3? But there was something about this one—this sequel to a movie franchise that last saw John McClane driving a car into a helicopter—that I couldn’t seem to get into. But, I think I’ve figured it out.

I’m going to let you in on something. In the movie A Good Day to Die Hard, these two guys are father and son…

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Chances are you saw a trailer for this movie. And if you saw the trailer, then you already know that these two are father and son. You also learn this fact in the first 15 minutes of the movie. It’s in those first few minutes that we learn basically everything we needed to know about the father and son relationship… it’s been troubled for a long time, and old John needs to help his son.

Boom. You now know everything you need to know, really. His son is in a Russian prison… and well, I’m not sure what he was planning to do, exactly, but John travels to Russia to help… somehow. It doesn’t really matter as a prison break happens and John is reunited with his son… Did I mention that they’re father and son and haven’t seen each other in a while? Because at this point, the screenwriters do not let you forget those facts. I’m not really one for watching action movies and expecting the most amazing dialogue. For the most part, all I expect from John McClane in a Die Hard movie is smart-alec remarks, killing and a “Yippee ki-yay, mother f***er.” That’s it.

But this time the screenwriters decided that the dialogue was the only way to tell a story. It’s like they were trying TOO HARD…

“DID YOU HEAR? THIS GUY IS HIS SON. HE DIDN’T USED TO CARE, BUT NOW HE TOTALLY DOES.”

“OMG. LOOK HOW MUCH HE CARES NOW. HE DIDN’T USED TO. DID WE MENTION THAT? NOW HE DOES. HE ALWAYS DID, BUT YOU KNOW. WORK AND STUFF.”

“LOOK AT HOW THEY’RE BONDING. DID YOU SEE THAT? IT’S COOL BECAUSE THEY DIDN’T USED TO LIKE EACH OTHER ALL THAT MUCH.”

“OH HEY DID WE MENTION THAT HE THOUGHT HIS SON WAS A SCREW UP? NOW HE DOESN’T.”

“HOLY CRAP YOU GUYS. DO YOU GET IT? THEY’RE SO SIMILAR. LOL.”

Maybe that’s not what the dialogue literally said, but it’s all I heard through the whole movie.

Most writers have heard the cliche, “Show, don’t tell.” Which is definitely true, but sometimes, telling is okay. Telling can be used to great effectiveness if it’s not the important part of the story. What’s more important? For instance, more recently, Pacific Rim uses a voice-over narration to quickly jump into the action. “See look, there’s monsters now… and now we punch them with giant robots.” Boom. Movie time.

The audience learned everything about John and his son’s relationship that they needed to know for the rest of the movie within the first 15 minutes. But they couldn’t help themselves.

After the movie, I tweeted this:

They could have just had a ton of action, a handshake and a knowing nod between the two of them. Everyone would have thought, Oh, they worked it out. Very nice. But instead, we wound up with very trite dialogue that makes John McClane sound like a worrying, doting, helicopter-dad instead of the awesome super-cop we’ve grown to love over the past nearly 30 years (Wow, that stung…1988).

For example, when John first catches up to his son, there is a highway car-chase. His son is clearly being chased by armed baddies. Nonetheless, John continues to chase him saying things like, “Could you just pull over?” “Where are you going?” etc.

Or when his son has been calling him “John” for about 45 minutes of the movie and he asks, “What’s with this ‘John’ stuff? What happened to ‘Dad’?” and his son replies, “Yeah. What happened to him?” Ugghh. WE GET IT.

The storytelling lesson here is two-fold.

  • If you have to tell rather than show, then only tell me once.  People are generally pretty smart when it comes to movies, books and stories. They pick up on more than you’d expect. Don’t treat them like idiots.
  • People have expectations. It’s okay to meet them sometimes. This isn’t to say that it’s not good to throw a curve ball every now and then, but for the most part, you want people to feel complete at the end of your story. This is especially true of established characters. Be mindful of your audience.

Class adjourned.

What was the last movie you saw that felt satisfying at the end? 

(Mine was Pacific Rim.)

 

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Jackie Rose Part 3

Today we continue July’s Featured Comic Series with Jackie Rose by Josh Ulrich (TwitterBehance).

First I talked about my love for the whole graphic novel, and next I talked about Josh’s great storytelling. Today, I want to talk about Josh’s coloring and style.

One thing that keeps me coming back to all of Josh’s works is the way he’s able to make a digital comic look like a hi-res glossy print. I feel like the quality of the coloring, the lighting and shadows all come together to just give his pieces a very classy look. And that’s just the digital work! I can’t wait to see my copy of the printed book!

Discovering has been one of the best things to happen to my artwork. I stare at his pages, trying to understand how he’s accomplished such great work. Honestly, I’m not too proud to admit that if I had the money, I would just hire him to do all my coloring for everything I did. It’s just amazing. I like it.

Jackie Rose Page 16

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Interview: Part 3

Q. What’s your favorite movie, and why?

If I had to boil it down, I would say Jurassic Park. Not because it’s perfectly written and doesn’t have it’s flaws, but because when I was 8 years old it captured my imagination and built in me a sense of awe and wonder that I had never experienced. I consider it the Star Wars of my generation and I still look at it as an inspiration for creating something fantastic and believable.

Q. What’s the one thing you would say to a person wanting to make comics too?

Be patient. This is one of the hardest art careers, with one of the biggest learning curves, and no guarantee of financial success. Find a day job that you like, and that gives you time to work on your comics, because you’re going to need it for many years. That being said, enjoy every minute of it. You get to create whole worlds and tell stories, this job is a lot of fun. Don’t spend your days wishing you were at a higher level, enjoy every step along the journey.

 

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Kickstarter Update

UPDATE: Wooo! Successfully funded! Congratulations to Josh Ulrich and to all of you who’ve backed this awesome book!

As of this writing, the Jackie Rose Kickstarter is a few hundred dollars from being fully funded! I’m so excited about this book, and I can’t wait to see it. If you aren’t sure of what Kickstarter is, it’s a crowd-funding platform where artists present and idea for a project, and people like you help to fund it into the real world! Not only that, but by putting your money towards a project, it’s not just charity, you get rewards for doing so! It’s awesome and helped me get What I Remember About Dinosaurs printed and funded!

If you haven’t pledged some money to make Jackie Rose a reality yet, get on it! Let’s do this!

I can’t wait to read this to my daughter in a year or two! It’s going to be awesome!

[button color=red url=http://www.kickstarter.com/projects/865787103/jackie-rose?utm_source=Underfold&utm_medium=Featured+Series&utm_campaign=Underfold+Feature target=blank]Back this project![/button]

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Mercury by Hope Larson

mercury-hope-larson-reviewWritten and Illustrated by Hope Larson
240 pages, black and white
Published by Atheneum Books for Young Readers

Having heard many good things about Hope Larson‘s work, I jumped at the chance to read Mercury, and was glad I did.

Mercury is a young adult graphic novel that jumps back and forth between two storylines spanning many decades. One is of a girl and her mom who’ve moved back to their home town following a fire that destroyed their old house. The other is of a family trying to make ends meet in the wilderness of the Canadian north many years ago… in the same house that burned down.

The two stories are wonderfully intertwined and keep your rapt attention. I found myself constantly trying to guess what the connection point would be, but Larson has some tricks up her sleeves that were wonderful to read. She is a fantastic storyteller!

Did I mention the artwork is also superb? It is. A great work in black and white. Larson clearly has an talent for creating engaging art. As proof, think about this: the main character’s eyes are large and awkward and give away a sense of inexperience and vulnerability, while at the same time giving the her a harshness. It’s really great.

There is some language in there that I’m sure most kids have heard before, but as a parent I feel like mentioning it.

Great story, fantastic art… What are you waiting for, get a copy for yourself!

Buy a copy!

 

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Jackie Rose Part 2

Today we continue July’s Featured Comic Series with Jackie Rose by Josh Ulrich (Twitter, Behance Portfolio)…

Last week, I talked about the overall graphic novel and how much I love it all, but today, I’d just like to highlight Josh’s storytelling. He’s got a great sense of pacing and structure that I think anyone will appreciate. Take the following page for example. It stands alone very well. There’s a wonderful tension built in. It doesn’t have to be said. The awkward teen romance is palpable.

But what I love about Josh’s work on Jackie Rose is that he never lets it settle too long. He keeps his characters moving. Jackie Rose is wrapped up in her own thoughts, and it shows. And her thoughts carry us into the next page. Each page has it’s own little cliffhangers that keeps you reading. And this is just one page of it! He has a deft hand at the action scene pacing as well, allowing the humor to be wrapped into the action in a realistic way without detracting from any of the gravity of the situation.

It’s great storytelling.

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Interview: Part 2

Q. Where do you get inspiration for your comics?

Life, film, animation, and a handful of novels. Believe it or not, other comics are actually the smallest inspiration for my work, with the occasional exception.

Q. Are you a writer or an artist first? And how does that affect your process?

I am a writer who became an artist, to tell you his stories. I didn’t always treat my process that way, which is why my old stories are such a mess. When it comes to my graphic novels, I don’t start drawing anything until I have a solid script worked out that’s been torn apart several times by my peers. Then I thumbnail the whole thing to make sure it works.

 

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Kickstarter Update!

For one thing, it’s already well-over 50%! Awesome!

There are some great rewards to be had if you wanted to back the project. You can get yourself drawn into Book 2 as a pirate! How cool would that be? At some of the most expensive levels, you can even hire him to do the coloring on your comics/illustrations!

I’m so excited about this book, and I hope you all will help it become a reality!

[button color=red url=http://www.kickstarter.com/projects/865787103/jackie-rose?utm_source=Underfold&utm_medium=Featured+Series&utm_campaign=Underfold+Feature target=blank]Back this project![/button]

 

Tune in next Wednesday for more Jackie Rose!